Provides getter methods to retrieve node instances and runtime interfaces by component ID.Implementations should resolve IDs to concrete graph nodes or service interfaces.Implemented by:
Defines the interface for implementing HashMap strategies that bridge C# generic types to native C++ hash map implementations.Provides a contract for creating, managing, and operating on native hash map data structures.Implemented by:
Defines the interface for implementing HashSet strategies that bridge C# generic types to native C++ hash set implementations.Provides a contract for creating, managing, and operating on native hash set data structures.Implemented by: StringHashSetStrategy
Defines the interface for implementing InputStream strategies that bridge C# generic types to native C++ stream implementations.Provides a contract for managing and operating on native input stream data structures that deliver sequential data.Implemented by:
Defines the interface for implementing Map strategies that bridge C# generic types to native C++ map implementations.Provides a contract for creating, managing, and operating on native ordered map data structures.Maps maintain key-value pairs in sorted order based on the key comparison.Implemented by: StringStringMapStrategy
Defines the interface for implementing Vector strategies that bridge C# generic types to native C++ vector implementations.Provides a contract for creating, managing, and operating on native dynamic array data structures.Vectors support random access, dynamic resizing, and efficient element insertion and retrieval.Implemented by: