Reset Neutral
Set the animation status to neutral. Called in Animator Inworld Anim Ctrl.
Inspector Variables
Variable | Description |
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Face Anim Data | The scriptable object that stores morphed data |
Viseme Sil | The name for the first viseme index in SkinnedMeshRenderer |
Lip Expression | How drastic the lip moves. Range from 0 to 1. |
Properties
Property | Type | Description |
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Character | InworldCharacter | Gets or sets the character this component uses |
API
Function | Return Type | Description |
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OnStateEnter | void | Interface function, called in Animator. |