Skip to main content

Reset Neutral

Set the animation status to neutral. Called in Animator Inworld Anim Ctrl.

Inspector Variables

VariableDescription
Face Anim DataThe scriptable object that stores morphed data
Viseme SilThe name for the first viseme index in SkinnedMeshRenderer
Lip ExpressionHow drastic the lip moves. Range from 0 to 1.

Properties

PropertyTypeDescription
CharacterInworldCharacterGets or sets the character this component uses

API

FunctionReturn TypeDescription
OnStateEntervoidInterface function, called in Animator.