> ## Documentation Index
> Fetch the complete documentation index at: https://docs.inworld.ai/llms.txt
> Use this file to discover all available pages before exploring further.

# Inworld Node Get Runtime Data

[Overview](../overview) > [Inworld Node](./InworldNode) > Inworld Node Get Runtime Data

**Class:** `UInworldNode_GetRuntimeData` | **Inherits from:** `UInworldNode_Custom`

A getter node that retrieves runtime data from the process context by key.

This node takes no inputs and produces a data handle output containing the requested runtime data. It is a getter node — it can act as a graph starting point without requiring upstream connections. The retrieved data type is configured in the node's properties.

<img src="https://mintcdn.com/inworldai/DU51zbvTskAXFmlO/img/unreal/runtime/nd_img_InworldNode_GetRuntimeData.png?fit=max&auto=format&n=DU51zbvTskAXFmlO&q=85&s=fcf455557bc2e43bc45c5ee8e23d8a36" alt="Inworld Node Get Runtime Data" width="212" height="72" data-path="img/unreal/runtime/nd_img_InworldNode_GetRuntimeData.png" />

**Input Types:**

* None (getter node)

**Output Types:**

* `FInworldDataHandle` (The requested runtime data wrapped in a data handle)

## Properties

| Property         | Type                         | Description                                                      |
| ---------------- | ---------------------------- | ---------------------------------------------------------------- |
| `RuntimeDataKey` | `FName`                      | The key used to look up the data in the process context          |
| `DataType`       | `EInworldGetRuntimeDataType` | The expected type of the retrieved data                          |
| `StructType`     | `UScriptStruct*`             | The struct type to expect — visible when `DataType` is `Struct`  |
| `ObjectType`     | `TSubclassOf<UObject>`       | The object class to expect — visible when `DataType` is `Object` |

## Data Types

`EInworldGetRuntimeDataType` controls how the retrieved data is interpreted:

| Value     | Description              |
| --------- | ------------------------ |
| `Struct`  | Structure data (default) |
| `Object`  | UObject reference        |
| `Boolean` | Bool value               |
| `Integer` | Int32 value              |
| `Float`   | Float value              |
