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Overview > Inworld Graph Runtime Data > Inworld Graph Runtime Data Intent Class: UInworldGraphRuntimeData_Intent | Inherits from: UInworldGraphRuntimeData Runtime data class for managing intent recognition in Inworld graphs. This class compiles and stores all necessary data for intent matching operations, including text embeddings for intent recognition, enable/disable states, and asset management. It supports dynamic adding, removing, and toggling of intents during graph execution.

Methods

Reference

AddIntentTextEmbeddingAsset

Adds a new intent to the runtime data, with an option to replace an existing set. AddIntentTextEmbeddingAsset Blueprint Node

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AddIntentTextEmbeddings

Adds a new intent to the runtime data, with an option to replace an existing set. AddIntentTextEmbeddings Blueprint Node

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Parameters


DisableIntent

Disables a specific intent within the runtime data. DisableIntent Blueprint Node

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EnableIntent

Enables a specific intent within the runtime data. EnableIntent Blueprint Node

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Parameters


GetIntentMapKeys

Retrieves all intent set IDs currently stored in the runtime data. GetIntentMapKeys Blueprint Node

Examples

Returns

Type: TArray<FName>

RemoveIntent

Removes a specific intent identified by its unique ID. RemoveIntent Blueprint Node

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Parameters


Set

Sets the initial intent assets for the runtime data. Set Blueprint Node

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Parameters