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Avatar

A character's Avatar is the 2D image or 3D model that represents them within either their profile or the game world.

Organizing Characters in Unity & Unreal

An Avatar also acts as a unique visual tile associated with the character, allowing you easily drag and drop characters into your scenes and communicate with them when working within Unity and Unreal Engine.

Changing a Character's Avatar

To change the Avatar of a character, click their Portrait in the top-left corner of their profile.

Select Avatar

This opens an interface where you can set both the character's 3D Avatar and their Avatar Image.

Avatar Image

A character's Avatar Image represents them within Inworld Studio and the text chat interface.

To set an Avatar Image for the character, drag and drop an image into the indicated field and press Save.

Avatar Image

The new image is now displayed for your character within the Inworld Studio interface.

New Image

3D Avatar

A character's 3D Avatar represents them whenever they are placed within a 3D space, such as Unreal Engine or Unity.

To set a 3D Avatar for the character, select a Skin and a Background from the options provided, then press Save.

3D Avatar

The 3D Avatar options here are the default offered for Inworld's signature Innequin avatar.