Player Setup
This quick guide provides step-by-step demonstration showcasing how to set up a Player in Unreal Engine, complete with its related components.
Quick Setup
The Inworld Actions Menu provides a quick way to setup Blueprint assets to be used as Inworld Players.
Right-Click your Player Blueprint, and select Inworld Actions
> Setup as Inworld Player
.
This action adds and configures multiple components to the selected blueprint.
Project Settings
You may configure which components are added to the Player through the Inworld Actions Menu by accessing: Edit
> Project Settings
> Plugins
> InworldAI
.
Custom Setup
If you require more control on how your Inworld Player is setup, you can change, add, or remove the default components.
See Inworld Player.