EmotionMap
Module: Inworld.Assets. Namespace: Inworld.Assets.
This scriptable Object class maps emotion enums received from the server to animation enums for various animation components.
Variable | Description |
---|---|
data | The list of the EmotionMapData this map stored. |
Functions | Description | Parameters |
---|---|---|
this[] | This scriptable Object also supports using [] to get the EmotionMapData | emoName: the string of the emotion name to acquire the data. |
Related Class
EmotionMapData
Module: Inworld.Assets. Namespace: Inworld.Assets.
This class stores the actual data for emotion mapping.
Variable | Description |
---|---|
name | The name of the emotion enum. |
bodyEmotion | Maps this emotion enum to the body animation in InworldBodyAnimation. |
bodyGesture | Maps this emotion enum to the body animation in InworldBodyAnimation. |
emoteAnimation | Maps this emotion enum to the Emote animation. Used for Innequin avatars. |
facialEmotion | Maps this emotion enum to facial blendshape changes. Used for Ready Player Me avatars. |