These global assets are stored as ScriptableObjects, saved in
Assets/Inworld.AI/Resources/GlobalSettings. They are editable, but do not move or delete them.
|InworldAI||The master data object for storing settings. It can be visited by right-clicking and selecting |
|GameSettings||This is the data object for storing current data, e.g., current workspace, current scene, or current key.|
|DefaultSettings||The default setting class for the path containing default assets or references. You can also visit it at |
|InworldUser||The class for storing user data. For public use, it supports changing |
|InworldUISettings||This scriptable object stores all the |