InworldAnimation
Module: Inworld.Assets. Namespace: Inworld.Assets. Inherited from MonoBehavior
This class serves as the foundation for handling animations. When it receives packets from the Inworld server, its inherited classes will process these packets, which can include EmotionEvents or Phonemes for lip syncing.
Variable | Description |
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EmotionMap | The scriptable object of the EmotionMap. |