InworldEditorSelectGameData
Module: Inworld.Editor. Namespace: Inworld.Editors. inherited from IEditorState
This class represents the second page of the Inworld Studio Panel
. It becomes accessible after receiving the user's token and fetching their gamedata. The primary purpose of this class is to allow developers to perform the following actions:
-
Select Workspace: Developers can choose an InworldWorkspaceData from the available options.
-
Configure Workspace: Users can set up the InworldKeySecret and InworldSceneData for the selected workspace.
Upon successful configuration, the class proceeds to InworldEditorSelectCharacter.
API
Function | Description | Parameters |
---|---|---|
OnOpenWindow | Triggered when the editor window is opened. | |
DrawTitle | Triggered when rendering the title of the editor panel page. | |
DrawContent | Triggered when rendering the content of the editor panel page. | |
DrawButtons | Triggered when rendering buttons at the bottom of the editor panel page. | |
OnExit | Triggered when this state exits. | |
OnEnter | Triggered when this state is entered. | |
PostUpdate | Triggered after other general update logic has completed. |