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Scenes

Scenes provide context by describing the immediate surroundings of your character. If you just plan on talking to your character in Inworld’s studio or in the Inworld Arcade, then you won’t need to add a scene unless it’s for added context. But if you plan to integrate your characters in Unity or Unreal Engine, you’ll need to create a scene, as you need a scene key to move your characters over.

To create a Scene, navigate to Scenes via the left sidebar and select “Create New Scene”. Add the Scene Name (Wild West Saloon) and then under Scene Description, you can write the description of the environment that your characters are in. This can include details like the time of day or objects in the surrounding area.

Add existing characters to the Scene by selecting the + icon and picking your character from the dropdown list. You can also return to a character’s profile and add them to the Scene from there.

Scene Description

Scene Triggers

Scene triggers can be used to add immediate context to a change that may occur in a Scene. A Scene trigger is a custom system event that you can invoke in your integration. To create a Scene trigger, select the “Create New Trigger” button. Enter an alphanumeric string for the Name field and write a short description in the Description field.

You can add multiple scene triggers to your scenes. However, only one scene trigger can be active at a time and it will remain active until it’s replaced by a different scene trigger.

Scene Trigger Description

TIP: Scene triggers can be separate scenarios like a character greets you in a certain fashion or you touch a certain item they attack you. Alternatively, they can be progressive scenes, where one event follows another, like a plotline or instructional guide.

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