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InworldEditorSelectCharacter

Module: Inworld.Editor. Namespace: Inworld.Editors. inherited from IEditorState

This class serves as the final state within the Inworld Studio Panel. Its main functionality allows users to perform two key actions:

  1. Refresh Character Assets: Users have the option to refresh the character assets. This process updates and synchronizes character-related assets with the Inworld server, ensuring that the latest character data is available for use.

  2. Import Inworld Characters: Users can import Inworld characters into their Unity scene. This action facilitates the integration of characters created within Inworld into the Unity environment, enabling further development and interaction within Unity.

API

FunctionDescriptionParameters
OnOpenWindowTriggered when the editor window is opened.
DrawTitleTriggered when rendering the title of the editor panel page.
DrawContentTriggered when rendering the content of the editor panel page.
DrawButtonsTriggered when rendering buttons at the bottom of the editor panel page.
OnExitTriggered when this state exits.
OnEnterTriggered when this state is entered.
PostUpdateTriggered after other general update logic has completed.