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Avatar Showcase

This room showcases all of the different avatar types that Inworld supports in Unity. In this room you can walk around and speak with Inworld characters with the various avatars to see their unique models and animations in action.

Playground Avatar Showcase

Innequin Avatar

Innequin, our AI brand ambassador, is a unique character designed to represent Inworld's AI character platform. Inspired by wooden artist mannequins, Innequin showcases the ability of AI characters to be posed and animated by creators. Powered by Inworld's advanced machine learning, Innequin offers engaging interactions and expressive emotes.

Innequin Avatar

For more information about Innequin avatars, see here.

Ready Player Me Avatar

Ready Player Me (RPM) is our legacy avatar system. While we now encourage users to experience Inworld using the Innequin character model, the RPM model utilizes Blendshapes for facial animations, which remains a valuable reference for many developers.

Ready Player Me Avatar

For more information about Ready Player Me avatars, see here.

Custom Avatar

While Innequin and Ready Player Me avatars are supported by the Unity SDK directly, you also have the option of using your own custom avatars with your Inworld characters. Say hello to Orby, the talking sphere in the Playground for an example.

Cusotm Avatar

For more information about using custom avatars, see here.